When I was an undergrad back at Rochester Institute of Technology study 3D digital design I had a pretty ambitious thesis planned out. The thing was that it took a lot of time, more than I ever spent on a project since I had to learn and figure things out at the same time.
This is when I decided that during my last semester I would not sleep on Wednesdays! To top this off, when there were 10 days left until the final presentation which was on graduation day, I believe I slept an average of about 2-4 hours per night fueled with the help of energy drinks and a jar of peanut butter. The result was myself falling asleep during my graduation ceremony in my chair.
So I started out with a really rough storyboard just to get my idea across. I then realized that my 2D drawing
abilities had greatly deteriorated.
I decided to do the assembly of my project in Unreal Engine, I collected a bunch of free assets from the marketplace
and extracted some from other projects. I figured the overall look of the project would look nicer as well as be
easier to organize using UE4.
Picking through a bunch of the asset packs I collected, I opened up a house level and started plopping in the assets
I needed to populate my old college bedroom.
I went to mixamo and found the closest avatar that looked like me, strangely this one worked out perfectly with the glasses,
hair, and hoodie choice.
I had to do a little bit of tweaking for some of the poses rotating some of the joints in the editor.
One of the defining things I remembered was having a nice collection of energy drinks at my desk so I googled for a free
model of one and found this beauty.
After placing all the objects in a room I modified with new walls, and shorter ceiling and a window, I placed some lights around
the scene.
I played around with some of the camera angles, used my storyboard for some inspiration and found some nice ones.
For the final scene, I brought my avatar into Maya to edit him a bit to get him ready for graduation.
I quickly made a hat, extruded a gown out for him, and deleted some of the extra pieces.
Trying to work as effiecently as possible I just made a couple duplicates of my guy and used a close up angle.