Pre-Thesis Week 7/8 Player Movement Control
Programming Progress: Dash Movement
So diving deep into Unreal Engine's blueprint system, watching all the tutorials and reading through a bunch of documentation and trouble shooting forums, I made some significant progress and learned a lot about some funamentals of game development. The first big challenge I wanted to figure out was player movement, after removing the default VR movement options, being able to move is one of the instinctual things you do when you jump into a game or even posess a new body. I'm currently showing the parts that are of the current build, working on this for weeks now, I've had to learn, remove and modify a lot of parts.
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while (!deck.isInOrder()) {
print 'Iteration ' + i;
deck.shuffle();
i++;
}
print 'It took ' + i + ' iterations to sort the deck.';