Thesis Week 4/5
Adding Cannons, UI, and more!
For my progress the last two weeks, it's been pretty good. Based off my timeline I am a little bit behind since I wanted to have my demo all set to send out to people but I think I want to keep it in the oven for at least another week before more serious player testing. I had to spend a good amount of time keyframing the demo song, more than I thought as I also had to design the flow and think about how the player would interact. Using feedback I got from the previous class helped guide this along quite a bit. For the beta build I want to improve the performance on wireless mode as it is starting to lose smoothness as well as completing the particles system. I've learned that visual feedback is a huge component for a fast paced game like this.
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while (!deck.isInOrder()) {
print 'Iteration ' + i;
deck.shuffle();
i++;
}
print 'It took ' + i + ' iterations to sort the deck.';