Week 9 Setting up Multiplayer
add comunications (figure out audio)
user spawn at lobby (make lobby level)
walks to teleporter (add the server teleporter here)
arrives at hub world to meet everyone (build hub world)
use the main control room to change the gate location gears and buttons and levers (setup blueprint to control level streaming and moving objects)
the hubworld and a new level streams in across a rainbow bridge, users can just walk back and forth with this (setup level streaming+ make rainbow bridge)
when the world is changed, everyone is forced teleported back into the hub world (add teleportation)
users also have a way to force teleport back to the hub world if they get stuck (add button press to activate)
Social Calendar
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while (!deck.isInOrder()) {
print 'Iteration ' + i;
deck.shuffle();
i++;
}
print 'It took ' + i + ' iterations to sort the deck.';